1.Course Introduction
Course Objectives
Course Overview
Suggested References
2. Classes
Creating a Data Structure
Methods
Object Scope
C++ Input and Output
Namespaces
Data Abstraction
Enforcing Data Encapsulation
File Organization
Classes in C++
Objects
This Pointer
3. Constructors and Destructors
Debug Output
The Default Constructor
When are Constructors Called?
The Destructor
The Copy Constructor
Other Constructors
Why Did It Work Before?
Composition
The Report Class
Code Reuse
Initialization Lists
4. Inheritance
Inheritance
Bugreport
Protected Access Modifier
Access and Inheritance
Constructors and Inheritance
Initialization Lists Revisited
Multiple Inheritance
5. Virtual Functions
Inheritance and Assignment
Inside Report’s Assignment Operator
Using Pointers – a Quick Look at Basics
Class Assignment and Pointers
Static Binding
Dynamic Binding
Polymorphism
The show_rep() Function
Using the show_rep() Function
Designing Member Function Inheritance
6. Pure Virtual Functions
Bugfix and Its Relationship with Bugreport
Bugfix: Association with Bugreport
Using Bugfix with show_rep()
Adding Bugfix to the Hierarchy
Coding for the Document Class
Reexamining the Document Class
Pure Virtual Functions
Updated: Designing Member Function Inheritance
7. References and Constants
References
Displaying References
Changing References
Pass by Reference
Returning by Reference
Constant Variables
Constant References
Constant Methods
8. new and delete
new and delete
Array Allocation
The Report Class
Compiler Version of the Copy Constructor
Guidelines for Copy Constructors
The Report Constructors and new
The Report Destructor and delete
Virtual Destructors
9. Casting in C++
Casting: A Review
New Casting Syntax
Creating a String Class
The String Class
The Conversion Constructor
Expanding Our Casting Options
Casting Operator
Using the Casting Operator
10. Class Methods and Data
Class Data
Class Methods
Using the New Data
More on Class Methods
11. Overloaded Functions
Function Overloading
Using Overloaded Functions
Rules for Overloading
Overloading Based on Constness
Default Arguments
Invoking Functions with Default Arguments
12. Overloaded Operators
The Basics of Overloading
Overloading operator+
Coping with Commutativity
Non-Commutative Operators
friends and Their Problems
The Assignment Operator
Overloading the << Operator
Using Date with cout
13. Exception Handling
Why Exception Handling?
try / catch / throw
Exception Classes
Standard Exception Hierarchy
Multiple catch Blocks
Catching Everything
Unhandled Exceptions
Exception in Constructors and Destructors
Designing for Exceptions
14. Standard Template Library
Class Template Concepts
Standard Template Library (STL) Overview
Containers
Iterators
Iterator Syntax
Non-Mutating Sequential Algorithms
Mutating Sequential Algorithms
Sorting Algorithms
Numeric Algorithms
auto_ptr Class
string Class
15. STL Containers
Container Classes
Container Class Algorithms
vector Class
Additional vector Class Methods
deque Class
list Class
set and multiset Classes
map and multimap Classes
16. Appendix A – Reference Sheets (also discussed if time allows)
Constants, References, and Pointers
Input/Output
this Pointer
The Complete Report/Document Hierarchy
17. Appendix B – Templates
Scenario
Designing an Array Class
Code for FloatArray
Code for IntArray
Templates
Template Syntax
Using Templates
Using Classes with Templates
Additional Template Features
Standard Template Library
18. Appendix C – Sample Problems
Banking System
Library Card Catalog
Diagrams for Banking and Library Problems
Object Diagram - Banking
Event Trace Diagram - Banking
Object Diagram – Library
Event Trace Diagram - Library
19. Appendix D – Other C++ Features
Namespaces
The static_cast and reinterpret_cast operator
The dynamic_cast operator
The const_cast operator
mutable Data Members
The bool Datatype
new Operator Failure